![]() ![]() Whistleblower is still as creepy as all hell, with piercing sound effects, jump-scares galore and those horrible stalking enemies whose eyes reflect dead light back at you when you catch sight of them with your camcorder. "Character models may be repetitive but they're no less disturbing, wandering around with their cocks and tatty beards, wearing gore like clothing." There's the obvious revulsion to be found in blood spattered walls, entrails across the floor and desecrated corpses, but there's also real beauty in the paint-peeling walls, the cracked glass and the looming shadows. Locations may feel constrained but that allows developer Red Barrels to manage the horror more effectively and make sure you keep walking into shock confrontations, with the fear factor magnified by such a well-realised and vile setting. It's just as important for tracking your hunters when you're crouched under a desk or peaking around corners and allows you to scope-out areas before planning your routes (you'll miss signposting if you try sprinting around rooms and down corridors). The camcorder also has a zoom function which you'd be foolish to overlook in favour of night vision. In a game full of horror and revulsion, the insistent bleep of a low battery warning is just as disconcerting as the howling wind or far-off screams of pain. You need batteries to power your camcorder's night vision, which allows you to spot enemies and work your way through the darker locations, but in Whistleblower it feels as if batteries are less abundant and they don't last quite as long. The mechanics of Outlast are still the same, then. And don't forget to look up if you feel like you're going around in circles because there's really only ever one way through each section of the game. Always take a mental note of where the hiding spots are and run like hell when you're discovered. ![]() You have no offensive tactics here, you must run and sneak and outsmart your foes. The same rules apply as they did in the original Outlast. Grab a camcorder to run for your life, creep through the shadows and avoid the cannibals, the killers, the insane and the supernatural. No time is wasted as you're thrown back into welcome, familiar and generally unpleasant territory. You're employed by the sinister Murkoff Corp and attempting to leak secrets does nothing more than bring you a swift kick to the ribs and… worse. ![]() There's an instant link to the original game - you're playing the role of Waylon Park, your first action is to press send on an email to investigative reporter Miles Upshur - and then it's quickly into an experiment-gone-wrong, a slap around the face and, horribly, a tongue in the ear. Like all good horror movies, Outlast: Whistleblower starts strong with shocking violence and simple storytelling. You can read our impressions of the original Outlast here. This DLC tells the story of Waylon Park, the guy who emails your character at the start of the original Outlast.Įxpect some closure for Miles Upshur and explanation of the outbreak at Mount Massive Asylum. All trademarks are the property of their respective owners.Matt Martin returns to Mount Massive Asylum to find DLC wrapped in dirty rags, gore and internal organs. Outlast and the Outlast logo are trademarks Red Barrels Inc. Having developed a deep-seated distrust of the profit-motivated scientists and doctors leading dangerous and irresponsible experiments on their patients, Waylon ends up setting events in motion that lead to the unmasking of Mount Massive's rotten core. You'll meet Waylon a few weeks into his time at Mount Massive, during which he has been unable to even contact his wife and son thanks to strict security protocols. Outlast: Whistleblower follows the story of Waylon Park, the software engineer under contract with the Murkoff Corporation who emails journalists around the world - including Miles Upshur - at the beginning of Outlast. Whistleblower starts the story that led to Outlast, and stretches past the events of the first game to show the true final chapter in the story of Mount Massive Asylum.
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