![]() The September and October, 1988 issues of Amiga World magazine reference a Contra game for Amiga multiple times, even providing some price points for it. Looking into the shared instruction manual, one will find instructions for the DOS and Commodore 64 versions, but not for an Amiga release. The DOS and Commodore 64 versions of Contra released in North America underwent Konami’s typical packaging of home computer conversions ( see here). Indeed, one would place screenshots of a good-looking version instead, to entice people to purchase it.) (On a side note, it is understandable why none of the screenshots on the back of the DOS cover depict the actual DOS version: it is atrocious. Whoever designed the packaging artwork might know more. Therefore, questions may arise regarding these screenshots they appear on both the DOS and Commodore 64 Contra game boxes. The origin of these images is interesting, as they don’t depict any released Contra game. The most interesting aspect of this conversion is the screenshots that appear on the back of the DOS and Commodore 64 versions of Contra (shown in that order): However, a corner of the back of the ad makes it explicit that an Amiga version had been in the works: On the front side of the Arcade Assault ad, there is further implication, along with a screenshot, of an Amiga version: … also in There’s Only One Thing As Exciting As Our Seven Hit Computer Games:Ĭuriously, Amiga is not listed in the second pamphlet as one of the available conversions of Contra. Here is one example, taken from the brochure Konami’s New Computer Games Cure Terminal Boredom:Ī minor variant of this ad appears as part of the collective brochures by Konami for home computer conversions of their games, Introducing the Hardest Software Ever…: Screenshots of an alleged Amiga Contra do appear on many flyers for the computer conversions of Konami’s coin-op arcade games. For the most part, there have been no reports of anybody ever having played the game, either magazines or general gamers.Ī response from Konami indicated that there may have been an Amiga conversion of the game under development, but they could not fully verify it and that it was likely cancelled. One such website had a timeline listing its alleged release. ![]() Some websites had Amiga timelines that included this detail. Contra: Evolution (Sony PlayStation 3, Microsoft XBox 360) CONTRA (COMMODORE AMIGA)Ī version of Contra for the Amiga had been under development between 19.Contra Online (Sony PlayStation 2, Microsoft XBox, Microsoft Windows).C: The Contra Adventure (Microsoft Windows).Contra Spirits and Super Contra (Sega CD).Unlike the Contra games that were cancelled prior to the late 1990’s, the titles cancelled afterward are the result of a lack of interest on the part of the developers. There are eight stages in the game, including three new stages not in the arcade version, as well as several new bosses.Contra is no exception with respect to incompletely developed games. To destroy all enemies on the screen gone. Like its arcade version, Super C replaces the 3D stages from the original game with overhead stages, but unlike the arcade version, the Mega Shell power boost can be used at any time. ![]() The upgradable weapon feature from the arcade version is no longer available, but Rapid Fire and Barrier's ability to power up and disappear in the arcade version is back, along with Special. Super Contra is not an exact adaptation of the arcade game, but rather an expansion version of the first NES game. Based on the 1988 Super Contra arcade game, it is commonly believed that the NES version was abbreviated to "Super C" to avoid allusions of the 1985 Iran-Contra scandal (Japanese version for Computer). Super Contra is a 1990 action-shooting game for Nintendo Entertainment System that acts as a sequel to Contra.
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